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The moment that matters: blood moon

Server load in 7 Days to Die is not constant. A server that runs comfortably on ordinary days has to simulate hundreds of zombies at once during the blood moon on day seven. Size your plan for normal play and it stutters at exactly the worst moment. Capacity should be chosen for the horde night.

Second, the world is fully destructible. Every block is tracked, and as players dig, build and blow things up the world data grows. On a months-old server both the save file and memory use sit far above week one.

Third is the processor side. The Fun Pimps publish no official hardware list for the dedicated server, and the game's own system requirements cover the client only. So plan blood moon load around peak demand rather than around a technical claim: the high-frequency Ryzen Threadripper PRO based Premium line leaves headroom on those nights.

Setup guide How to Set Up a 7 Days to Die Server and Survive Blood Moon
7 Days to Die gameplay artwork

Built for horde night

When hundreds of zombies simulate at once

The clock speed and generous core count of Ryzen Threadripper PRO 5975WX leave headroom for the peak load of blood moon nights. Plan capacity for the busiest night, not the average day.

7 Days to Die gameplay artwork

Fast storage

NVMe SSD for a destructible world

Every tunnel dug and wall destroyed is written to world data. Enterprise NVMe SSD keeps region loading and saving fast enough that players never notice, even as the save grows.

7 Days to Die gameplay artwork

Mod support

Darkness Falls, Undead Legacy and more

Connect with full access. Install large overhaul mods, edit serverconfig.xml freely and set your own rules. No mod approval, no slot limits.

7 Days to Die gameplay artwork

DDoS protection

Continuity for a long-running series

Protection is spread across several layers rather than one appliance: volumetric traffic is absorbed upstream on the 10 Tbps capacity built with Aurologic and GibirNet, and what is left is filtered inside our own network by MikroTik devices, XDP-based packet filtering and rule sets we develop in house. Included with every plan; we do not null-route your IP or charge extra during an attack.

Choosing a plan

Which plan for how many players?

The table assumes vanilla or lightly modded play including blood moon load. For overhauls such as Darkness Falls, pick one tier higher.

  • PRO-3 4-8 players
    Hardware
    6 vCPU · 8 GB DDR4 ECC · 80 GB NVMe
    Note
    Starting point for a friends group
    Monthly ₺800 Buy now
  • recommended
    PRO-5 8-16 players
    Hardware
    10 vCPU · 12 GB DDR4 ECC · 120 GB NVMe
    Note
    Leaves headroom for horde night
    Monthly ₺1.200 Buy now
  • PRO-6 16-24 players
    Hardware
    12 vCPU · 16 GB DDR4 ECC · 160 GB NVMe
    Note
    Recommended for active communities
    Monthly ₺1.600 Buy now
  • PRO-8 Large overhaul mods
    Hardware
    20 vCPU · 32 GB DDR4 ECC · 320 GB NVMe
    Note
    Darkness Falls, Undead Legacy etc.
    Monthly ₺3.200 Buy now
Price display Add or remove VAT and apply the discount rate you have in hand. This is a calculator, not coupon validation.

Every plan includes a 10 Gbps uplink, DDR4 ECC memory and NVMe SSD storage. Upgrade any time.

Not sure which plan to pick? Enter your game and expected concurrent player count in the Plan Finder and it points at the matching plan. Open the Plan Finder
Server options

Two processor families for 7 Days to Die

Because of horde night load we recommend the Premium line. Small servers with lower zombie counts run on the Economic line.

Common questions

7 Days to Die server hosting FAQ

Open your 7 Days to Die server

Your server is ready within 60 seconds of payment. Use code W10 for 10% off your first order.

Need Help? Get in Touch!

Our support team is here to assist you with any questions or issues you may have. Contact us via phone, email, or visit our office during business hours.

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PRO-5₺1.200
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