Latency Do not guess your ping, measure it Our servers are in the Istanbul location. The value here is not taken from a table; it is measured from your own connection right now.
WB-IST-1 Live Connectionmeasuring
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Where the bottleneck sits on a DayZ server

A DayZ server persistently tracks every item, vehicle and structure on the map. When it starts, the whole of Chernarus or Livonia loads into memory, a baseline cost independent of player count. Players add on top of that, but the map itself is the fixed load.

The second factor is clock speed. Bohemia publishes no per core requirement for the server, and the server configuration exposes settings that affect multi core operation. In our own operation the server FPS drops people see at high player counts are smaller on high frequency processors. Hence the Premium line.

The third is latency. DayZ firefights are decided in milliseconds. Hosted abroad, a server aimed at Turkish players adds tens of milliseconds for everyone; ours in Datacasa Istanbul answer within 5-20 ms.

Setup guide How to Set Up a DayZ Server and Configure Central Economy
DayZ gameplay artwork

High single-core performance

Server FPS that holds up when full

The clock speed of Ryzen Threadripper PRO 5975WX keeps the central economy and AI calculations responsive. In DayZ, a drop in server FPS translates directly into missed shots for your players.

DayZ gameplay artwork

Turkey location

5-20 ms from Datacasa Istanbul

Your servers sit in the Datacasa data centre in Istanbul: 5-20 ms from major Turkish cities and 30-50 ms from the Balkans and the Middle East. That is the single biggest difference your players feel in a combat-heavy game.

DayZ gameplay artwork

Mod and economy control

CE files and Workshop mods are yours

Connect with full access. Edit types.xml and the central economy files, install Workshop mods, shape loot distribution however you want. No panel restrictions, no mod approval.

DayZ gameplay artwork

DDoS protection

Ready for attacks from rival servers

Active DayZ servers become targets. The 10 Tbps upstream capacity works together with MikroTik devices, XDP-based filtering and in-house solutions on our own network; your server is not null-routed and your players stay connected.

Choosing a plan

Which plan for how many players?

The table assumes the standard Chernarus map with moderate mod use. For large mod packs and custom maps, pick one tier higher.

  • PRO-3 Test / private server
    Hardware
    6 vCPU · 8 GB DDR4 ECC · 80 GB NVMe
    Note
    Vanilla setup, low player count
    Monthly ₺800 Buy now
  • recommended
    PRO-5 40-60 players
    Hardware
    10 vCPU · 12 GB DDR4 ECC · 120 GB NVMe
    Note
    Starting point for active communities
    Monthly ₺1.200 Buy now
  • PRO-6 60-100 players
    Hardware
    12 vCPU · 16 GB DDR4 ECC · 160 GB NVMe
    Note
    The recommended standard setup
    Monthly ₺1.600 Buy now
  • PRO-8 100+ players · modded
    Hardware
    20 vCPU · 32 GB DDR4 ECC · 320 GB NVMe
    Note
    Heavy mod packs and custom maps
    Monthly ₺3.200 Buy now
Price display Add or remove VAT and apply the discount rate you have in hand. This is a calculator, not coupon validation.

Every plan includes a 10 Gbps uplink, DDR4 ECC memory and NVMe SSD storage. Upgrade any time.

Not sure which plan to pick? Enter your game and expected concurrent player count in the Plan Finder and it points at the matching plan. Open the Plan Finder
Server options

Two processor families for your DayZ server

Because server FPS depends directly on clock speed we recommend the Premium line. Test servers can run on the Economic line.

Common questions

DayZ server hosting FAQ

Open your DayZ server

Your server is ready within 60 seconds of payment. Use code W10 for 10% off your first order.

Need Help? Get in Touch!

Our support team is here to assist you with any questions or issues you may have. Contact us via phone, email, or visit our office during business hours.

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PRO-5₺1.200
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