Memory-focused plans
Resources that keep up as dinos and bases multiply
Our Premium VDS plans range from 8 GB to 32 GB, all on DDR4 ECC memory. As your server grows, upgrade from the customer panel and move to the new memory after a short restart.
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Servers sized for a memory-hungry game, located in Istanbul with full administrative access.
ARK is one of the hungriest game servers there is. Every dino, structure and container in the world is an object held in memory. Consumption that starts around 8 GB on an empty map comfortably passes 16 GB once players build bases and collect herds. Size your plan for three months in, not for an empty map.
Second comes the cluster. Servers that link several maps run one process per map, so a three-map cluster is effectively three ARK servers and triples both memory and core requirements. Running a cluster on one VDS works fine, as long as the plan is chosen for it.
Third are mods. Every Steam Workshop mod adds to both download size and memory use. If you run a heavy mod pack, budget one tier above the vanilla equivalent from the start.
Setup guide How to Set Up an ARK Server: Single Map and Cluster
Our Premium VDS plans range from 8 GB to 32 GB, all on DDR4 ECC memory. As your server grows, upgrade from the customer panel and move to the new memory after a short restart.
ARK saves the world at regular intervals and that file grows over time. On enterprise NVMe SSD the save completes without players noticing, and cluster map transfers benefit from the same speed.
Protection is layered: volumetric traffic is absorbed upstream on the 10 Tbps capacity built with Aurologic and GibirNet, and the remainder is filtered inside our own network by MikroTik devices, XDP-based packet filtering and rule sets we develop in house. It is included with every plan; we do not null-route your IP or charge extra during an attack.
Connect as root or administrator. Edit GameUserSettings.ini and Game.ini freely, install any mod, design your own cluster layout. No slot limits and no mod approval.
The table assumes moderate mod use. For heavy mod packs or multi-map clusters, pick one tier higher.
| Server scale | Plan | Hardware | Monthly | Note | Order |
|---|---|---|---|---|---|
| Test / private server | ENT-4 | 6 vCPU · 8 GB DDR4 ECC · 80 GB NVMe | ₺400 | Single map, low player count | Buy now |
| 10-20 players · single map recommended | PRO-3 | 6 vCPU · 8 GB DDR4 ECC · 80 GB NVMe | ₺800 | Vanilla or lightly modded | Buy now |
| 20-50 players · single map | PRO-6 | 12 vCPU · 16 GB DDR4 ECC · 160 GB NVMe | ₺1.600 | Recommended for long-lived servers | Buy now |
| Cluster · 2-3 maps | PRO-8 | 20 vCPU · 32 GB DDR4 ECC · 320 GB NVMe | ₺3.200 | Each map runs as its own process | Buy now |
Every plan includes a 10 Gbps uplink, DDR4 ECC memory and NVMe SSD storage. Since memory needs grow over time, you can upgrade mid-cycle.
Not sure which plan to pick? Enter your game and expected concurrent player count in the Plan Finder and it points at the matching plan. Open the Plan FinderARK wants both memory and clock speed, so we recommend the Premium line. Test servers run cost-effectively on the Economic line.
A selection of technical articles from our blog.
Install an ARK: Survival server on a Linux VDS: launch parameters, GameUserSettings tuning, mod installation and linking maps into a cluster.
A guide to picking the best VDS for your game server. Ideal hardware specs for FiveM, Minecraft, Rust and MTA, location choice and a performance comparison.
Build a real backup routine on a Linux VDS: bash scripts, database dumps, incremental rsync, cron scheduling, offsite copies and restore verification.
Common questions
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Our support team is here to assist you with any questions or issues you may have. Contact us via phone, email, or visit our office during business hours.