
How to Set Up a V Rising Server and Configure Raid Windows
Set up a V Rising dedicated server: ServerHostSettings and ServerGameSettings, castle damage windows, PvP balance multipliers and a backup routine.
How to Set Up a V Rising Server and Configure Raid Windows
On a V Rising server there is one group of settings that defines the player experience: the castle damage window. This guide covers the install and how to shape your PvP rules.
1. Server Files
The App ID for the V Rising dedicated server is 1829350:
mkdir -p ~/steamcmd && cd ~/steamcmd
curl -sqL "https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz" | tar zxvf -
./steamcmd.sh +force_install_dir ~/vrising-server +login anonymous +app_update 1829350 validate +quit2. Two Configuration Files
V Rising splits its configuration in two:
| File | Contents |
|---|---|
| ServerHostSettings.json | Server name, port, slots, password |
| ServerGameSettings.json | Game rules, multipliers, raid window |
3. ServerHostSettings.json
{
"Name": "Your Server Name",
"Description": "V Rising server hosted in Turkiye",
"Port": 9876,
"QueryPort": 9877,
"MaxConnectedUsers": 40,
"MaxConnectedAdmins": 4,
"ServerFps": 30,
"Password": "",
"ListOnMasterServer": true
}Do not drop ServerFps below 30. It directly controls the simulation rate.
4. The Most Important Setting: the Raid Window
The castle damage settings in ServerGameSettings.json define your server’s character:
{
"GameModeType": "PvP",
"CastleDamageMode": "TimeRestricted",
"SiegeWeaponHealth": "Normal",
"PlayerDamageMode": "Always",
"CastleHeartDamageMode": "CanBeDestroyedOnlyWhenDecaying",
"VSCompetitiveMode": false
}| Setting | Meaning |
|---|---|
| CastleDamageMode | Always, TimeRestricted or Never |
| CastleHeartDamageMode | When the castle heart can be destroyed |
| SiegeWeaponHealth | How durable siege weapons are |
💡 With
TimeRestricted, raids can only happen inside the hours you define. Evening slots such as 20:00-23:00 are a common choice for a Turkish player base, since players know their castle is safe while they are offline.
5. Ports
| Port | Protocol | Purpose |
|---|---|---|
| 9876 | UDP | Game traffic |
| 9877 | UDP | Query |
sudo ufw allow 9876:9877/udp6. Game Balance Multipliers
{
"InventoryStacksModifier": 2.0,
"DropTableModifier_General": 2.0,
"MaterialYieldModifier_Global": 2.0,
"BloodEssenceYieldModifier": 2.0,
"TombstoneMode": "Enabled"
}These multipliers set your progression pace. Communities that want to move fast commonly run 2x to 3x.
7. Backups
tar czf /backup/vrising_$(date +%F).tar.gz ~/vrising-server/save-dataCastle data and player progression both live in this directory. Back it up daily and keep the copies on a different server.
8. Performance Notes
- Raids are the busiest moments on the server, so plan capacity around them
- Memory use grows with the number of castles, so keep decay enabled for abandoned ones
- Raising
ServerFpsimproves simulation quality but asks more from the CPU
Conclusion
The V Rising server install is quick. What defines your server is the raid window and the multipliers. On the hardware side, the moment that counts is a crowded castle siege, so scale your game server package for that.
👉 See our V Rising server hosting page to match a package.